Jobs

Desired position is currently not open?

If you are

  • reliable, highly motivated and a team player,
  • excellent in communicating within small team structures,
  • able to express yourself proper in English language or preferably in German,
  • in love with PC, console and mobile games and bring a strong ambition for their development.
  • already experienced with the development process of a game,
  • thinking that you are exactly what we are missing

then we‘d love to have a look at your speculative application and portfolio.

Internship

We are always looking for interns but please bring at least 20 weeks of your time and basic knowledge in game development. If you also bring along a lot of motivation we are happy to offer you an internship in

  • 3D art, illustration & animation,
  • programming

Please note that we are not able to answer every email due to the huge amount of daily applications.

Apply Now!

Apply at jobs[at]aesir-interactive.com

Open Positions

Responsibilities:

  • Work closely with game designers to implement new game features
  • Implementation of challenging technical and complex frontend projects
  • Optimization for mobile end devices and responsive design
  • Close collaboration with the UX department and interface designers
  • Supporting the development teams within frontend development

Requirements:

  • Good C++ and/or C# programming and object-oriented design skills
  • High standard of craftsmanship, self-initiative and self-reliance
  • Flexible, structured and solution oriented working process
  • Ability to write clear, maintainable and portable code
  • Adjust to an existing game logic framework
  • Fluently written and spoken English
  • Worked with Unreal Engine 4 is a big plus
  • Worked with Unity is a plus
  • Worked with native code for mobile is a plus
  • Experience with test-driven development and agile processes will be a plus
  • At least one year of experience as programmer in the industry
Responsibilities:

  • Work closely with game designers and frontend programmers to implement new game features
  • Implement the server-side of new game features using PHP or ASP.Net in combination with MySQL
  • Work on the backend architecture of our game servers and on the general technical framework to support games
  • Design, implement and maintain data persistency layouts and caching systems using MySQL, memcached and/or Redis
  • Identify and solve game production problems

Requirements:

  • Good PHP and/or C# programming and object-oriented design skills
  • Very good knowledge about the functionality as well as languages of relational as well as NoSQL databases
  • High standard of craftsmanship, self-initiative and self-reliance
  • Flexible, structured and solution oriented working process
  • Ability to write clear, maintainable and portable code
  • Adjust to an existing game logic framework
  • Fluently written and spoken English
  • Worked with Unreal Engine 4 is a plus
  • Worked with Unity is a plus
  • Knowledge in other programming languages will be a plus
  • Experience with test-driven development and agile processes will be a plus
At Aesir Interactive, located in Munich, Germany, we look for people who have passion for what they do and work well in teams to create fun and challenging games and VR/AR projects.

As Technical Artist you are familiar with UE4 / Unity and know how to work with the tools the engine provides. Improving performance and visual quality is your main goal.

Your responsibilities will include:

  • Work within Unity and Unreal engine to create scenes, prefabs, animations and visual effects
  • Create high-quality user interfaces and work on animations and visual effects for user feedback
  • Integrate art assets and provide them with the functionalities needed for the game
  • Support our artists on creating the best possible assets and animations by improving our production pipelines, finding and creating useful tools and help them deal with technical requirements
  • Be a key position in our game development process by aligning the requirements from our tech and game design departments with the visual goals of the project
  • In depth profiling for PC, iOS and Android

Who are we looking for:

  • Knowledge in C# to create or help creating tools and support our programmers
  • Knowledge of how shaders and materials work and ability to create your own
  • Knowledge of how rendering in an engine works (what are draw calls, texture memory, etc.) for optimization
  • A great artistic skill set, extensive knowledge of color and lighting and how to achieve the best visual style for a scene
  • Familiarity with Photoshop
  • Basic knowledge in 3D modeling and the willingness to learn new software such as substance designer
  • The integration of assets, particle effects and materials
  • The creation of scripts an shaders to achieve the best visuals and performance
  • Fluently written and spoken English
  • Must be eligible to work in Germany

The ideal candidate also has:

  • Experience in working on user interfaces
  • In depth profiling for consoles
  • Is eager to learn German
At Aesir Interactive, located in Munich, Germany, we look for people who have passion for what they do and work well in teams to create fun and challenging games and VR/AR projects.

As a Producer, you’ll lead passionate cross-functional teams in creating innovative content and incredible experiences. By inspiring teams to collaborate, you’ll drive development, smashing through obstacles and driving projects across the finish-line and into players’ hands. You’ll meet and exceed expectations by helping, deliver, enhance and influence creative projects at every stage of production. You’ll report directly to the C-Level of Aesir Interactive.

You! got the power:

  • Oversee multiple production projects at once, communicate to individual team members and contributors in various departments, other producers, and management on the status of tasks, features, and projects
  • Own and drive project vision and be a product knowledge base for the entire team and function as the central point of contact for managed projects.
  • Inform and build features roadmaps, identifying critical path issues while pulling together strike forces to blast through barriers and ship content to players
  • Contributing to the production process and helping refine production pipelines.
  • Maintain communications and a high level of visibility amongst multiple contributing teams and studios
  • Actively remove roadblocks that may threaten development timelines.

What you need:

  • Minimum 3 years in the video game industry, working in production or product development.
  • Must have shipped at least one video game title.
  • Superb communications skills, both written and verbal.
  • Be able to talk art, design and software without pretending.
  • Must be eligible to work in Germany.
  • Mastery of MS Office especially MS Excel; Jira
  • Your passion for gaming can be felt in most of your big life decisions, you love games and take play seriously, and that’ll help you make player-focused decisions every day